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OUR ROOMS

The Sandman has gone missing, preventing some dreamers from sleeping and others from waking! You must enter the last dreams the Sandman visited to find clues to his whereabouts, and complete the dream so that the dreamer may awaken...

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SMUGGLER'S GROVE

Enter the dream of a young boy dreaming of finding pirate treasure at the bottom of his garden! Find the treasure before the time runs out to awaken the boy, and find the clue to what has happened to the Sandman in this first chapter within the DreamVault.

​​​This room features low lighting and slowly flashing lights which may cause difficulties for players with light sensitivities.

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Please also note that this room is not suitable for children's birthday parties due to the difficulty rating, though children are very welcome as part of a family team.

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SALVAGE PROTOCOL

One alien world. One critical sample. One chance to escape.

 

The mission is simple. Get in. Recover the sample. Get out alive.

 

A devastating natural disaster has struck a remote research station on an alien planet. Communications are failing. Critical systems are offline. The station's core reactor is destabilising, and the countdown to total destruction has begun. Somewhere inside the damaged facility lies a valuable alien sample that must be recovered before the station is lost.

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Your team has been sent in to complete the salvage operation, but will you succeed?

​​​This room features low lighting, flashing lights, and a confined space section, which may cause difficulties for players with light sensitivities, or claustrophobia or mobility issues.  The confined section can be bypassed at player request, but will reduce player immersion.

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Please also note that this room is not suitable for children's birthday parties due to the difficulty rating, though children are very welcome as part of a family team.

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